I am trying to send my struct over a UDP socket. struct Packet { int seqnum; char data[BUFFERSIZE]; }; So on the sender I have
I am running both client and server on the same machine. Does any 1 know the error stated above? server
I have problems to open an multicast socket in Erlang to receive messages: 88> gen_u开发者_如何学编程dp:open(5353,[{reuseaddr, true}, {ip,{224,0,0,251}},{multicast_ttl,4},{multicast_loop,false},bi
Assume I have a reliable UDP library, and want to tunnel arbitrary TCP connections over it. This is my current approach to doing so, but I feel that it may not be very efficient. Any suggestions are v
I want to listen on different sockets on a TCP/IP client开发者_JAVA技巧 written in Perl. I know I
I\'m writing a chat program and for the server, when I send data can the send() function take a long time to send out the data?
I\'m writing a socket program that maintains FIFO queues for two input sockets. When deciding which queue to service, the program pulls the most recent time-stamp from each queue.
I am writing a Sivlerlight Chat application using Sockets and the DataContractSerializer. I have a class hierarchy of serializable objects with the definitions shared between the Silverlight Client a
I\'m a dotnet propgrammer. recently i wrote aclient server application that use system.net.sockets for connecting and check client is on with a timer that clients send byte.minvalue for checking alive
i was palying with the ruby sockets, so i ended up trying to put an IP packet togather, then i took an ip packet and try to make a new one just like it.