I\'m trying to work out the b开发者_如何学Goest method to search a vector of type \"Tracklet\" (a class I have built myself) to find the first and last occurrence of a given value for one of its varia
I found that this C++ code: vector<int> a; a.push_back(1); a.push_back(2); vector<int>::iterator it = a.begin();
Given: template<typename T> class A { B b; std::vector<T> vec1; std::vector<T> vec2; } I\'d like B to have a member function that fill() that takes a reference to those to vectors
I want to take an interval of a vector in Schem开发者_运维问答e. I know there is a procedure named vector->values, but seems like it returns each element separately, while I want to get the result
Heya, I\'m trying to use Mono\'s SIMD to handle coordinates(X,Y,Z) in my project, but I only see support for Vector2 and Vector4 types. Has anyone run into this before, and are there any workarounds?
Storing objects in heterogeneous vector with stack-allocated objects Hello, Say I have an abstract class CA, derived into CA1, CA2, and maybe others.
Hey, I\'m wondering if there\'s a function out there to set the length of an XNA framework Vector3, like in c++ it would just be VECTOR.setLen开发者_Python百科gth( x ).
what\'s happening is i\'m reading encryption packets, and I encounter a corrupted packet that gives back a very large random number for the length.
From this site: http://www.toymaker.info/Games/html/vertex_shaders.html We have the following code snippet:
I have a std::vector m_vPaths;I will iterate this vector and call ::DeleteFile(strPath) as I go.If I successfully delete the file, I will remove it from the vector.My question is can I get around havi