template<class Container> void BlitSurface::ExtractFrames(Container & output, int frame_width, int frame_height,
In my app, I\'m working with Simfile and Notechart objects. A Simfile is essentially a Notechart container, with the following constraints:
I have a std::list in a C++ program, which contains objects of a Class A. Lets say I have 10 objects in it. I have a reference to the 6th 开发者_StackOverflow中文版object stored, in another data stru
I am running out of room on my app for buttons, so I want to stick them into some sort of sliding container, like the one at the top of the Astro File Manager app. How do I go about doing this? I\'ve
Is there a way to create a vector< mem_f开发者_StackOverflow社区un_t< ReturnType, MyClass > > ?
I have two classes A and B, and an implicit conversion operator exists to go from one to the other, so that:
I\'m using a Solaris Container with 2 cores (the physical machine has 32 with 8 threads, each one) to run a jvm (BEA Jrockit).
Is there a more effective way to compare data bytewise than using the comparison operator of the C++ list container?
I have a full width container (100%) and i like to have a image insideNOT A BACKGROUND for clicking purpose...
I have a simulation written in C++ in which I need to maintain a variable number of agents, and I am having trouble deciding how to implement it well. Every agent looks something similar to: