I\'ve been doing some reworking of my flash framework lately and as I make about one game a month, the idea of re-useable components to quickly prototype concepts seems really appealing to me.
I\'m creating a DataP开发者_C百科rovider called \'dataProvider\' in AS3 by passing it the following XML:
I have a situation where a user enters a String and my code makes a Jlabel fo开发者_如何学Gor it and attempts to center it on a full screen JFrame/Pane. My problem is, to be able to accurately center
I have a HorizontalFieldManager with two buttons inside it. The buttons need to be placed on the far left and the far right of the screen, respectively. I know HorizontalFieldManager only puts them le
I am preferring LINQ to XML over XMLReader because it feels much easier to use. However, I know I\'m doing it wrong somewhere. I\'m not looking for faster execution or anything, just a cleaner rewrite
I have 2 MEF components. Let it be component A and component B. What I need is to be able to access a class from component B in component A without referencing to it. Then I would like to instantiate
I am making a component based system (each object delegates all functionality to a variety of components which can be added at runtime) and want to be able to define my objects in XML files for ease.
I have a .Net app running. I want another .Net app to connect the the first app and call public methods on one of its objects.
I have a headerbar.mxml that is displayed when user swipes_down in my app. The headerbar.mxml contains a button component I want to run an erase() in the main application window. The main application
I am a high school student, and I am working on my final project for my computer science class. My assignment was to make a simple paint application, however I am having some problems. These include: