I\'m having a memory problem related to UIImageView. After adding this view to my UIScrollView, if I try to release the UIImageView the application crashes. According to the stack trace, something is
I\'m not sure what might be causing this, but UIImageView occasionally clips off about a pixel or 2 from the bottom of some square/rectangular UIImages I\'m using as subviews for UITableViewCells. The
According to the UIImage documentation: In low-memory situations, image data may be purged from a UIImage object to free up memory on the system.
let\'s say i am trying to save an image selected from photo library to database..is the following code correct?
Simply, I have placed an image with the Interface Builder in a UIView. Now I want to run a method/function when I am touching that开发者_Python百科 image, for example when another image should be load
I\'m running into some issues with having a lot o开发者_StackOverflow中文版f UIImages in memory, so I was wondering if there is any way of using PVRTC images instead of PNGs in UIImages. No, it is lim
I\'m drawing a rounded image in a UITableView cell like so: CGRect imageRect = CGRectMake(8, 8, 40, 40);
I\'m trying to resize an image loaded from disk - a JPG or PNG (I don\'t know the format when I load it) - and then save it back to disk.
i have heard that developers rarely used UIImage imagenamed: property bcoz it stores image in Cache memory. But my information says that from SDK 3.0 onwards, this issue is开发者_开发知识库 solved. ca
I want to create a \"blind down\" effect on an image so the image \"blinds down\" and appears. Sort of like 开发者_如何学JAVAthis JavaScript transition: