I am trying to load an saved image but when I check the UIImage it co开发者_运维技巧mes back as nil.Here is the code:
i´m using the AVAssetImageGenerator to get images from a movieclip without playing it before. Now i´ve got a question how to set up variables in the loop of a handler?
I am scaling and cropping a UIImage and I want to be able to do it in a block that is thread safe. I could not find in the docs whether UIImageJPEGRepresentation is thread safe.
I\'m currently working on the simulator. I\'开发者_Python百科d like to save an UIImage to a jpg file, on my desktop.
I am working on an image filter effects app. A current issue with the app is that it crashes when a user picks a very large image from his photo album.
I use a plist file to store some data, and I have into that plist file an item whose type is Data. I use it to store a little UIImage.
Thi开发者_Python百科s question already has answers here: Closed 11 years ago. Possible Duplicate: How to get pixel data from a UIImage (Cocoa Touch) or CGImage (Core Graphics)?
With instruments i got a memory leak on this piece of code and i don\'t understand why! -(void)goToThisUrl:(id) targetUrl
I am working in Monotouch framework, in which i have to show image, what i have is byte[]. so i used Public static Public static UIImage GetImagefromByteArray (byte[] byteArrayI开发者_如何转开发n){
I have searched the UIImage class for it\'s开发者_Go百科 designated initializer, but there wasn\'t one. What\'s the designated initializer of UIImage?Simply: there isn\'t one.There are multiple ways t