I have a server that should send a broadcast transimission, which I have to read in an iPhone App. I searched in the net, but I didn\'t find anything. I\'m able to play a video starting from its URL,
In the examples, they create Intent as: Intent intent = new Intent(this, AlarmReceiver.class); But suppose my AlarmReceiver class is in another app, how do I create this intent?
A friend of mine made a 开发者_开发问答small LAN-playable game, and ask me to change it, so it could be playable over the Internet. I don\'t want to make huge changes on the client application.
From within my Android application, I need to make the phone \'checkin\' with Google for Market updates.This can be done manually by开发者_如何学运维 the user by opening the dialer and typing \'*#*#CH
The online android documentation says: Everything you can do with AppWidgetProvider, you can do with a regular BroadcastReceiver.
I have a widget for a music player and want to be able to send broadcasts when pushing the different buttons. What I want to do is when a button is pushed, the widget sends a public broadcast to anoth
I am making a Client Server application for my Android phone. I have created a UDP Server in Python which sits and listens for connections.
I am writing an application that relies on UDP开发者_如何学C Broadcasting. Does anyone know what kind of stress this puts on your network? I would like to have multiple clients on the same network bro
I\'ve got a one to all broadcast method for a hypercube, written using MPI: one2allbcast(int n, int rank, void *data, int count, MPI_Datatype dtype)
I am developing an embedded system and very new to this TCP\\IP. My problem is that once I installed my board in a local network and this board will acquire its IP address dynamically, it has to commu