My UINavigationController\'s navigation bar is kind of static. This means, there is no back button, because going back in the stack is done via the first entry of the UITableView the controller holds.
I just upgraded to the latest MonoDevelop (2.8) and upon opening MonoDevelop, it asked to migrate my MonoTouch project to allow it to 开发者_JAVA技巧use XCode 4 with MonoDevelop 2.8.
I\'ve subclassed a UINavigationBar. NavigationBar has two buttons of type UIBarButtonItem. Is it possible to move these button? For example I would like to move \"left button\" 50px right and\"right b
I have this problem with performance of my iPad app.. For developing, I use MonoDevelop, which takes care of Garbage collecting. Still my questions are rather generic, I\'d say.
I\'m using System.ComponentModel.BackgroundWorker to execute some longer running task that - in the end - will update some UI elements.
I\'m new in monodevelop and I have a question. I have some assemblies developed in Visual开发者_StackOverflow社区 Studio 2010 in C# and I would like to use them with monotouch in Mac, my question is:
I\'m interested in writing some cross-platform code using Mono, with a view to targeting mobile iOS and Android runtimes.
I\'ve been mucking around with MonoTouch and the Xcode interface builder from some sample code which had an interface defined already.
I have been trying to use protobuf-net with MonoTouch but I have no idea how, and despite开发者_运维技巧 having heard that it is possible, I haven\'t been able to find any tutorial or any example that
I downloaded the Red Laser MonoTouch sample and ran the project in MonoDevelop, I had to first update the solution file so that it would load up in MonoDevelop.