I want to overload a function so that it manipulates its argument in some way and then returns a reference to the argument – but if the argument is not mutable, then it should return a manipulated co
I use code like this: const vector<filterStat> someArray={ {\"Ana\",1}, {\"Bob\",2}, {\"Charlie\",5},
I\'m trying to write a function that would map a function over multiple iterators. It would be something like
Having toyed around a bit with C++0x Lambda Expression in G++, I was wondering as to how well the performance will be in general/specific situations compared to alternative ways without using lambda f
A point from the ISO C++ Draft n3290 : 3.4.0 2nd point A name “looked up in the context of an expression” is looked up as an unqualified name in the 开发者_运维技巧scope where the expression is f
boost::shared_polymorphic_downcast and the other boost::shared_ptr functions reside in <boost/shared_ptr开发者_StackOverflow中文版.hpp>
I\'ve noticed a slight discrepency in how MSVC and g++ handle creation of the temporary exception object when the thrown type is movable.Hunting these down raised additional questions.
I\'m developing a cross platform game engine this targets Windows, Linux, Mac, Mobiles(Android, iOS) and Consoles(PS3, Xbox360).开发者_StackOverflow中文版 I\'m considering C++0x in role of the core an
I was reading these two paragraphs of the FDIS (12.2p{4,5}): There are two contexts in which temporaries are destroyed at a different point than the end of the full-expression. The first context is
Will new \"enum class\" declarations in C++ 0x allow switching on th开发者_如何学Ce new-fangled enums?