I was looking at the C++11 new features and one of them confuses me, because I can\'t fi开发者_JS百科gure out a way to use it in Real World.
Here is my first code in variadic templates : void print_f() { } template<ty开发者_Python百科pename T, typename ... ARG>
I want to extract the return type of a function. Problem is, there are other functions with the same name but different signature, and I can not get C++ to select the appropriate one. I know about std
The following example demonstrates the problem I encountered in VC++ 2010: class Foo { template<class T>
I want to create proxies for member functions and operators. They must have the same return type and parameters, and must be good for several classes, which are given as template parameters. Even if t
Is there a way to access all base classes of a 开发者_如何学Cclass in C++? Since variadic templates are available I think it would make sense to have e.g. ___BASE which is a variadic list of all types
I recently created this example code to illustrate C++11 variadic template function usage. template <typename Head, typename... Tail> void foo (Head, Tail...);
If I have a C++11 program running two threads, and one of them throws an unhandled exception, what happens? Will the entire program die a fiery death? Will the thread where the exception is thrown die
I observed that my copy of MSVC10 came with containers that appeared to allow state based allocators, and wrote a simple pool allocator, that allocates pools for a specific type.
One can push_back rvalues of a noncopyable-but-movable type into a vector of that type: #include <vector>