Alright I\'m using a timer with a 50 ms elapse time to animate some moving text (technically its scrolling between text).
I\'m building a Direct3D App using C++. I managed to load a mesh hierarchy from an X file found in a tutorial which had different animations or tracks build into it. And just as the tutorial explained
This has been asked before, but there is no sample code to be found on stackoverflow and no proper solutions as far as I\'m aware. I have a solution, but it looks crap. I\'d be grateful for any input
I\'m trying to understand how view animations work in iOS; i currently have an animation that i create with:
I am building a site that has thumbnail based navigation and a large image or video as the background. See it here http://www.sarahnwatson.com.
I want to position buttons within my view in a circle around a fixed point. I can do this with : button.layer.anchorPoint = CGPointMake(offsetX/button.frame.size.width, offsetY/button.frame.size.hei
I want to be able to do a text animation and change the size of the text in a TextView. I read that there are property animations in android but if someone knows a simple code that can do this for me
I have a question about animation queues in jQuery. Let\'s talk over an example. Let say I have a div and a bunch of p elements in it and some of those p elements has class like \"read\":
I\'m trying to animate a ShapeDrawable in a custom view. But I am not sure what the best method is to accomplish this task.
I have the following Javascript to make a text link glow/pulsate continuously.This link reveals another section of the same page so I would like it to stop once the user has clicked on it.