In jQuery plugins, every time we return an object of jQuery, like $.fn.Myplugin = function() { return this.each(function() { //do some stuff });
I\'m having a problem in calling a function that returns a result, from another function To make it clear, my functions are:
I have some Javascript code that needs to end with either a true or false value being returned. However, when the true/false value is computed, the original value has passed through multiple functions
How could I call a module or something else to return data to me after its ran. I don\'t want to make my form1 code all messy.
I just came across a problem where the constructor of a class needs to allocate memory. So I happily wrote char *mem = static_cast<char*>(malloc(100*sizeof(*mem)));. But then I suddenly realized
I never thought I\'d have a need for anything this (since macros are bad, right?), but it turns out I do.
this is a code example from lazyfoo\'s SDL tutorials. SDL_Surface *load_image( std::string filename ) {
Suppose I have a function like: def foo(): x = \'hello world\' How do I get the function to return x, in such a way that I can use it as the input for another function or use the variable within the
I am wanting to create a button in my iPhone app that when touched will return other draggable elements to their ori开发者_高级运维ginal position.I have looked at the Apple \"MoveMe\' example, but tha
If I can pass in an array of a known size: void fn(int(*intArray)[4]) { (*intArray)[0] = 7; } why can\'t I return one: