I am trying to compile some relatively template heavy code with MSVC (2010), and it eventually quits with fatal error C1060: compiler is out of heap space.
All, 开发者_JAVA百科 Question 1 while using templates, Compiler error information is known to be very cryptic (In the sense not readily readable by a newbee eyes) - though compiler nowadays tries bes
I was decompiling an open-source project (because the source for the la开发者_JS百科test version hasn\'t been released yet).Using RedGate\'s Reflector tool, it gave me this block of code:
Can you explain this error for me? In my A.h file: struct TreeNode; struct TreeHead; typedef struct TreeNode * Node;
This should be a simple one, but I can\'t figure out the problem. I have a struct defining a vector in 3D space, in vectors.h:
I have all the required dependencies for the compile. Running ./configure finishes without errors. But after running make, it says:
I have the following code in an NSView subclass: - (id)forwardingTargetForSelector:(SEL)aSelector { if ([super respondsToSelector:@selector(forwardingTargetForSelector:)]) {
Sorry for the long title. I have a typedef in a class List: template <typename T> class List { // Think of a class Iter_ with ListElem *pCurrentPos and List *pList
This is my code: int main() { const int LEN = 5; int x[LEN]; } VS10 says: error C2057: expected constant expression
Consider the code below. Looks like perfectly valid C# code right? //Project B using System; public delegate void ActionSurrogate(Action addEvent);