I\'ve been using gimite / web-socket-js to implement a WebSocket past simply Chrome and development builds of Safari. I want to move away from the Ruby server and onto Node.js. Suddenly it doesn\'t wo
I\'m trying to write a very simple websocket server in nodejs, and I\'m running into an issue. On the browser, the the WebSocket.onclose function is the only one that is fired (onopen, onmessage, and
Note: I\'m more interested in understanding general Go concepts/patterns, rather than solving this contrived example.
I\'m using the pusherapp service which allows me to easily set up websocket apps. http://pusherapp.c开发者_如何学运维om/
I followed the HTML5 Websocket tutorial of the website below: http://net.tutsplus.com/tutorials/javascript-ajax/start-using-html5-websockets-today/
I\'m developing a html5 browser multi-player RPG with node.js running in the backend with a web sockets plug-in for client data transfer. The problem i\'m facing is accessing and updating user data, a
Does GWT suppor开发者_JAVA技巧t HTML5? I mean especially Canvas and WebSockets? RegardsMaybe this video (from Google developers) can be of interest
I can\'t get the client-side events to fire, please see the code/explanation: Okay, so I got this working(I think)
I\'m using node.JS in VirtualBox on a TurnkeyLinux hosted by Windows. I was following the instructions here. node.JS is living in /root/node. Although I can run simple examples successfully I\'m havin
I\'m trying to find relevant best practices/specs/literature/etc. to the general problem of using a restful API (say, a standard Rails app) behind a non-restful facade, like a XMPP API or a websockets