I use json as the serialize format that runs on websocket in my web game at first. But there are so much redundancy in json. So I want to find a more effective format to serialize my object.
I\'m trying to implement the new hybi-10 protocol in a python server and for now I succeeded in the handshake and receiving data from the client (JavaScript) but now I\'m having problems with sending
I\'m building a client on iPhone to connect to one server using WebSockets draft hixie 76 protocol. I already tried UnittWebSocketClient, but they don\'t have supp开发者_如何学运维ort for that protoc
I know that HTML5 has the new feature called WebSockets for making a connection between browser and server.
i\'m looking for a way to open and use websockets from within a Padrino application. i know Padrino works with a single thread but i\'m looking for a way to open websockets and share variables between
Does WebSocket provide support for da开发者_JAVA技巧ta compression to save bandwidth? What are the options available?
I am new to both Stack overflow and Google app engine. in a Java Web application, how ddo I achieve COMET, are there limitations in terms of connection timeout or if that is not possible, can a websoc
I\'m building a system on Nodejs & Socket.io providing real time events to clients (inc. mobile).
I recently had WebSockets running on my laptop with XSockets. I then had to rebuild my laptop, installed just like before, and now WebSockets don\'t work.
I\'m using a WebSocke开发者_StackOverflow中文版t for python and JavaScriptand until now the handshake protocol for Google Chrome was draft hybi-00. I guess Google Chrome changed the protocol to draft