Out of some reason, the latest development version of Google Chrome has a broken version of websocket it\'s like it is using a different version of handshake then stable version,开发者_运维问答 if any
I\'m making a client/server application, the application has a server application that will be located on a remote host, and a client application that could be located on different client with differe
This might sound really naive but I would really find a descriptive answer helpful. So, my question is this:
I have been quite excited by the prospect of WebSockets. As I have built a few Desktop socket based games, and Web games in the past, I was keen to combine the two approaches to building multiplayer w
I don\'t see why not! Has somebody implemented this so far? Any links? If n开发者_如何学Goot, I will! :-DYes.There is a Socket API that could be a Websockets client.Also check out Kaazing - a Websoc
are there any examples? And how 开发者_开发知识库node.js communicates with traditional php scripts ?Take a look at socket.io. This includes a client and a server-side library.
Chrome is loading with long polling, and the loading indicator doesn\'t stop. Why is Chrome not using WebSockets, and how can I prevent the loading indicator from spinning when it does use long poll
Note:I\'ve cross-posted this question in the grails-user mailing list This weekend using this fantastic blog post as a guide and the cometd grails plug-in, I was able to ge开发者_开发技巧t cometd ins
Lets say you have a site where users may open chat rooms. Once a room is opened, the users may invite others and chat.
I am looking for a WebSockets lib/middleware for connect The one I found so far开发者_如何学Go is Socket.IO-connect however it uses patched version of Connect.