I have a couple of numerical datasets that I need to create a concept hierarchy for. For now, I have been doing this manually by observing the 开发者_开发技巧data (and a corresponding linechart). Base
Th开发者_StackOverflowe program Eurisko was developed by Douglas Lenat in the late 70s and 80s. It\'s allegedly adept at learning general patterns and heuristics, and at improving it\'s own performanc
I\'m developing a game with zombie running around in a swamp. I want AIs to have functionality like开发者_C百科 \"chase this target\" or \"run away\". A major stumbling block is pathfinding. Is there
In the upcoming version of Photoshop there is a feature called Content-Aware fill. This feature will fill a selection of an image based on the surrounding image - to the point开发者_Python百科 it can
Suppose I have 10 points. I know the distance between each point. 开发者_StackOverflow社区 I need to find the shortest possible route passing through all points.
Closed. This question does not meet Stack Overflow guidelines. It is not currently accepting answers.
I\'m struggling my way through Artificial Intelligence: A Modern Approach in order to alleviate my natural stupidity. In trying to solve some of the exercises, I\'ve come up against the \"Who Owns the
I am currently in the planning sta开发者_开发问答ges of a game for google app engine, but cannot wrap my head around how I am going to handle AI.I intend to have persistant NPCs that will move about t
As I have mentioned in previous questions I am writing a maze solving application to help me learn about more theoretical CS subjects, after some trouble I\'ve got a Genetic Algorithm working that can
I made shoot em up like game.But I have only one ememy which fallows me on screen.But I want to makelots of enemys like each 10 second they will across on screen together 5 or 10 enemys.