I have been asked to evaluate the Android platform for our product and I am looking at various options, I am only just scratching the surface just now and the one thing that is bothering me is that I
How is state kept when accessing methods t开发者_JS百科hrough JNI? In the example below my Java code is calling the native method drawFromJni, will my native class _nc be persisted between calls?
I am creating a game using the irrlicht c++ 3D graphics engine port to android platform. The graphics engine is written in c++. I need to be able to load meshes and textures etc from c++ code. My curr
Well, the title says it. It would also be handy to know how man开发者_如何学运维y memory is still available.
Can you blend Java and nativ开发者_如何学Pythone OpenGL calls. For instance having the setup happen in the onSurfaceCreated, but having the onDraw call into native code (or even both)? I\'m having tro
I\'m trying to debug an android app that call native code to do some GL rendering.The native code is existing code that I\'m trying to port (and that I don\'t really know that well).I\'ve got the exis
I am assuming that using the OpenCV code here: http://github.com/billmccord/OpenCV-Android#readme is the best way to use OpenCV on Android, with the NDK.
It is general practice to check for NULL (whether memory is successfully allocated) after a malloc(), some thing like
I\'ve found plenty of tutorials / questions on Stackoverflow that deal with copying char arrays from C/JNI side into something like a byte[] in Java, but not the other way around.
I don\'t what 开发者_运维百科to give any background to activity. When I leave this property blank, it gives me an error.