I\'m trying to build a C++ file for using in my Android application over JNI. I\'m building in Windows using Cygwin. I\'m completely new to this and don\'t know what I am doing.
I\'m currently working 开发者_如何学Pythonon a large Android app using a massive amount of C++ code.
I am developing a rather large software on Android with a log native code, it\'s working now but having some performance issues.
I have an Android java library that uses some native cod开发者_C百科e. I have added this java library to a client project.
I have an Android appl开发者_如何转开发ication in the market which connects and send POST and GET queries to a REST API, and then stores the results in a DB which are then queries and displayed in an
How to compile GMP for android nd开发者_JS百科k as a static or shared library that I can reuse in my projects/I don\'t know if GMP use autoconf but if it does then you can try the following:
I got skia native crash when return ~SkSpriteBlitter(), below is the tombstone and stack trace. Does anyone get this issue before?
hi i am new to android-ndk so far i worked with all sample applications in android-nd开发者_开发百科k,now i am trying to port fftw3 library in android, can you plz suggest me anytutorial for this.
I am having too many confusions in native coding for android. My application wants to play mms:// stream and I\'m facing some serious problems in that. But the basic question is
So anybody worth their salt in the android development community knows about issue 3434 relating to low latency audio in Android.For those who don\'t, you can educate yourself here开发者_运维百科. htt