I\'ve recently found out that there is no hard limit to the amount of memory NDK code can allocate in contrast to the heavily limited amount of memory (~25Mb on most devices) you can allocate on the J
I开发者_运维知识库 have a little experience with Android SDK, but don\'t know anything about NDK. And i want ask some questions about NDK to people who works with it.
In the future, I will be porting an iPhone app to Android/NDK which works with large amounts of resource files (over 50 megs).Will my app have to download and store these files on /sdcard, and check f
It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical andcannot be reasonably answered in its current form. For help clari
On Android, I\'m running an application using the NDK that runs a series of tests in C++. If ever one of the tests fails, which most likely means a crash, I\'d lik开发者_开发问答e the application to r
I got a game written in C/C++ using GLES v1.1 (yeah that was an iPhone game), as Im porting it to android I realize that I got some logs on the LogChat of Eclipse that tells me that the GL functionali
I have an Android project using some native functions. Native functions are using some functions from external shared library \"external_li开发者_高级运维b.so\"
Alright, so I am working on creating an Android audio visualization app. The problem is, what I get form the method getFft() doesn\'t jive with what google says it should produce. I traced the source
I would like to see a \'Hello world\' program written in C/C++ but made to run on Android开发者_高级运维.
I\'m having the problem that my textu开发者_StackOverflow社区res are rendering incorrect colors and based on this it seems like Android\'s reading the colors in reverse order.