i have a problem when build native-audio sample in NDK. The main reason is \"SLES/OpenSLES.h: No such file 开发者_JAVA技巧or directory\"
I have a JNI application built by ndk-build (using Android NDK r5b and cygwin make 3.81). The build usually works, by occasionally fails with:
I am creating an Android Xoom application which displays a pdf in one of the Activities. I have downloaded the mupdf source files: mupdf.c, Android.mk, Application.mk, Core.mk, and ThirdParty.mk.
I\'m trying to make my first native function with NDK and I\'m in trouble with very basic stuff. Please consider the following c code:
I am trying to compile ffmpeg for android with neon support , but I am getting following assembler errors. Please let me know if anybody has any clue about this?
I\'m attempting to build a copy of sqlite with spatialite extensions. I\'ve seen the one or two related posts online related to this issue, but no one seems to have gone all the way.
could anyone help me to compile OpenPACE for Android? Maybe the new Stan开发者_如何学Pythondalone Toolchain in NDK r5 is a good starting point, but i cant get things working. Thanks in advance. Neverm
I am trying to compile PocketSphinxAndroidDemo, which provides an example implementation of the CMU pocketsphinx speech recognizer on Android. I first received an error similar to the discussion here.
I\'d like to be able to add a little native C code in my Android app.I have an IntBuffer which I use as a parameter to OpenGL\'s glColorPointer method.This is populated/used something like this:
I\'m writing a opengl es program (NDK) on andr开发者_开发技巧oid and I need render some particles.