I am trying to statically link against the open frameworks build of libfreeimage.a for the Android NDK (using the native-activity sample as a template).
My app is using NDK (4r-crystax in my case) to proccess images from a camera. Problem is, it falls after few minutes of work. I guess there can be some开发者_Go百科 memory leaks or something like that
I built a simple method like below wchar_t buf[1024] = {}; void logDebugInfo(wchar_t* fmt, ...) { va_list args;
I need to convert our existing iPhone 3-D action game code to run on Android. Recently, I have developed 2-D game on Android platform and
Trying to build hello-jni sample in Android NDK. Followed instructions per http://developer.android.com/sdk/ndk/overview.html#samples to create build .xml,
hey guys, i am researching android app development, and i cant find much on building an a开发者_如何学Gopp in C or C++, so my question is, is it possible to build an android app using only C or C++ ?
In the Android NDK there is a library named JNI Graphics. What is that? Can I use tha开发者_Go百科t to load Images for OpenGL ES with C/C++?The jnigraphics library can be used to access bitmap buffers
I have an Android NDK project entirely in C. I have a bunch of .po files, and libintl configured currently.
The Android NDK documentation doesn\'t seem all that clear to me as to what sequence of commands you run to get debugging information into, and out of the ndk-gdb executable which开发者_JAVA百科 is pr
I\'m trying to debug my android source build environment (Android.mk files). 开发者_开发问答 By default the make system does not show the gcc command line during the build process.