I\'m using the Unity 3D engine to build an iPhone app, and whe开发者_JS百科n I go to generate my Xcode project for compilation, it includes a few fairly large libraries: Mono.Security.dll.s, System.dl
I have to prepare a comparison between the following technologies to present it to my Project Manager, but I fell that I\'m lost, so if any one can help I will be thankful
If I want to spawn objects a开发者_如何学运维round a target, do I have to use the magnitude command like:
I\'ve been trying everything to get a 2D distance joint working in Unity. I want free rotation to both the body with the joint and the connected body, I also need mass and other constraints adhered to
I am creating a 2D sprite game in Unity, which is a 3D game development environment. I have constrained all translation of objects to the XY-plane and rotation to the Z-axis.
The unity3d web player plugin is supported by Explorer, Firefox, Safari, Mozilla, Netscape, and Camino on Windows or OSX.
I\'m having trouble with physics in unity 3d. I\'m wanting my ball to bounce off of walls and go another direction. When the ball hits the wall it just bounces straight back. I have tried changing the
This question already has answers here: Serialize and Deserialize Json and Json Array in Unity (9 answers)
So even though the Unity\\Editor\\Data\\Mono\\lib\\mono\\2.0\\System.Xml.Linq.dll file exists, doing:
Is there anything to consider when using XmlDocument function in unity3d? I\'m having this weird problem: When the function which uses XmlDocument is called from Awake() or OnGUI() the document is edi