I currently work on a very cool Silverlight app that displays photos in a 3D wall space like the Wall3D demo that is thrown in with Blend 3.
I\'m writing a game which uses 3D models to draw a scene (top-down orthographic projection), but a 2D physics engine to calculate response to collisions, etc. I have a few 3D assets for which I\'d lik
i have an array of points in 3d (imagine the trajectory of a ball) with X samples. now, i want to resample these points so that i have a new array with positions with y samples.
We\'ve got a sphere which we want to display in 3D and color given a function that depends on spherical coordinates.
While there are a lot of 3D libraries out there, I\'m in struggle to find one suitable for WPF. Basically开发者_如何学C, I want a Character Animation engine, which loads bone hierarchy and allows me
This may be more appropriate for math overflow, but nevertheless: Given a 3D structure (for example, a molecule), what is a good approach/algorithm to find symmetry (rotational/reflection/inversion/e
The following is entirely a math question. As we know, PerspectiveProjection delivers perspective transformations in 3D represented by the interdependent values of fieldOfView and focalLength accord
Any ideas 开发者_如何转开发how to create 3d graphics in a web browser. I want to create a simle 3d model of my city.
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How to convert from Euler\'s coordinates E1 = (x1, y1, z1, yaw1, pitch1, roll1) to E2 = (x2, y2, z2, yaw2, pitch2, roll2)