This question already has answers here: 开发者_开发问答 How to use a member variable as a default argument in C++?
I have a function in a class the more or less works like so: class Player { private: Object* minions开发者_运维技巧[16]
This question is intentionally phrased likethis question. I don\'t even know if this is possible, I remember vaguely hearing something about some properties not enumerable in JS.
I have a class defined in a separate file and at some point I need to access one of the public member functions from another source file. For some reason, I forgot how to do that and compiler gives me
An aspect of C++ that periodically frustrates me is deciding where templates fit between header files (traditionally describing the interface) and implemention (.cpp) files. Templates often need to go
This question already has answers here: Closed 10 years ago. Possible Duplicate: Is it possible to write a C++ template to check for a function's existence?
Is it possible (or relevant at all) to export member functions of a static library? When I \"dumpbin /EXPORTS\" my .lib file I don\'t see any of my defined class members.
What are all the member-functions created by compiler for a class? Does that happen all the time? like destructor.
class A{ private: int a; public: A() {a = 4;} const int& random1() const {return a; } //int&random2() const {return a; }
Given the following code: class Screen; class WindowMgr { WindowMgr& relocateScreen( int r, int c, Screen& s);