* Preface: I\'m pretty new to the unit of work pattern * My goal is to implement a unit of work class that will be able to keep track of all objects that have been changed throughout a given transact
For Facade Design Pattern in the book the book Elements of Reusable Object Oriented Software by Erich Gamma on degign patterns, the implementation part talks about making the facade class an abstract
What is the best way (pattern) around return method1() || method2() not invoking method2() if method1() returns true?
I was reading about JavaScript Module pattern. My Question is how do I make submodules with it, i.e how can I inherit from it, say I have this class
I am confused on how to handle the logic of reusing the database object and configuration variables or constants that stands global for the application.
Am primarily a PHP developer, but of late I\'ve being playing with alot of JavaScript, mostly in jQuery.
Suppose I have a class: class Car(object): def __init__(self, name, tank_size=10, mpg=30): self.name = name
I was wondering on how to set properties on which objects which are returned by the concrete factory. The factory can return objectA with properties A and B, but it can also return objectB with proper
I have a class that instantiates a hierarchy of classes. The interface should hide all of the internal hierarchy by presenting a single class reference. (An the interface to the classes at intermediat
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