In order to do object picking in OpenGL, do I really have to render the scene twice? I rea开发者_开发技巧lize rendering the scene is supposed to be cheap, going at 30fps.
I have a C# class which has a dictionary inside it. The class listens asynchronously to messages that, upon arrival and processing, alter the data in the dictionary.
目录前言人脸追踪技术简介使用基于 dlib DCF 的跟踪器进行人脸跟踪使用基于 dlib DCF 的跟踪器进行对象跟踪小结前编程客栈言