目录1. 引言:为什么需要分区裁剪?2. Partition Pruning核心原理2.1 基本概念解析2.2 裁剪决策过程3. 分区类型与裁剪效果3.1 范围分区(RANGE)的裁剪3.2 列表分区(LIST)的裁剪3.3 哈希分区(HASH)的裁剪4. 分区裁剪的
Im making a game in xna where a tank has to move over a landscape. I need to be able find the bottom of the tank when it is rotated so I can make it move up and down as the player goes over the landsc