目录项目概述2.1 游戏概念2.2 游戏特色2.3 目标玩家群体技术选择与环境准备3.1 开发环境3.2 依赖库游戏设计4.1 游戏核心机制4.2 游戏背景4.3 角色与资源4.4 随机事件系统4.5 任务与成就系统代码结构与实现5.1 项目结
When I have to write methods which return two values, I usually go about it as in the following code which returns a List<string>. Or if I have to return e.g. a id and string, then I return a Li