目录1. 游戏概述2. 游戏开发所需知识3. 代码解读3.1 数据结构Faceblock3.2 核心模块(1) 界面初始化(2) 方块初始化(3) 方块绘制与移动(4) 键盘事件处理(5) 行清除与得分判断(6) 游戏逻辑与结束判断(7) 文件操作4. 编写
I came across a scenario where giving a script element an id attribute would solve a problem easily. However, after reading about the script element at w3schools and quirksmode, it seems doing so coul