I am using CodeBlocks and MinGW toolchain which is essentially GCC. I was using VStudio but I want to get away from it to do cross platform development. There seems to be some microsoft specific refer
I am attempting to use the fully qualified name of my nested class as below, but the compiler is balking!
This compiles fine in Visual studio,but why not in XCode? class A() {}; someMethod(A& a); someMethod(A()); //error: no matching function call in XCode only :(
I want to compile my C-code without the (g)libc. How can I deactivate it and which functions depend on it?
I\'m trying to cross-compile gcc 4.4.3 and it\'s cross libraries. I have set all the Environment Variables needed for cross-compilation (AS, CC, CXX, AR, RANLIB, STRIP) and used the same setup for a l
If I run gcc a.c -L /usr/lib -lexpat and both libexpat.a and libexpat.so are in /usr lib which one is u开发者_如何学Gosed by the linker?By default the shared library (.so) will be chosen.
I want to use some basic struct in C like the following: struct p { int a; int b; p * next; } However, it fails to compile with an error: parse error before \"p\" on the line开发者_Go百科 with p *
Is there any alternative to non-ISO gcc specific extension __attribute__ on 64-bit kernels ? Three types that i\'ve noticed are: function attributes, type attributes and variable attribu开发者_JAVA技
I would like to utilize the UnitTest++ library in a testing file. However, I am having some difficulty getting the library to be included at compile time. So here is my current directory structure:
warning: passing argument 1 of \'bsearch\' makes pointer from integer without a cast and the corresponding code is