is there a parameter that can be passed to开发者_开发问答 the Nvidia OpenCL/OpenGL implementation to increase the amount of available memory? (Like GPU_MAX_HEAP_SIZE from Ati Stream)
I\'d like to hear from people with experience of coding for both. Myself, I only have experience with NVIDIA.
I\'m new to the CUDA paradigm. My question is in determining the number of threads per block, and blocks per grid. Does a bit of art and trial play into this? What I\'ve found is that many examples ha
I am developing a small application using CUDA. i have a huge 2d array (won\'t fit on shared memory) in which threads in开发者_高级运维 all blocks will read from constantly at random places.
I have an OpenCL kernel that I run in JOCL and it passes all my JUnit tests. I ported my code into C++ so I could profile the kernel under the same conditions. The driver works fine in all cases excep
Do you have any experience working with CUDA on an enabled GPU that uses the PCI interface (as oppose开发者_如何转开发d to PCIe)? Does it work?I cannot see a reason why it wouldn\'t work, and a quick
微软日前正式发布DX12.Ultimate终极版(也可以理解为DX12_2),新增支持DXR1.1光线追踪、可变速着色率VRSTier1/2)、网格着色器、样板反馈等高级特性,集成到Windows1004、XboxSeriesX中。
NVIDIA今天发布了GeForce 436.02版显卡驱动,作为科隆游戏展特别版(GamescomSpecial)开发者_JS百科,它带来了最高23%的游戏性能提升,并支持超低延迟、图像锐化、整数缩放、30位色彩等四大全新特性,并支持更多G-Sy
I completed a Window Function kernel in OpenCL. Basically a window function just applies a set of coefficients over another set of numbers piece by piece (Wikipedia explains it better). I was able to
In OpenCL, I have a kernel that needs to operate on complex and real data. I could put a conditional statement in that calls the right line of code to handle this, or I could have two kernels that I c