I\'m currently implementing a sound effect mixing on Android via OpenSL. I have an initial implementation going, but I\'ve encountered some issues.
I am looking into clearing up my confusion on how to capture and render audio using native code on the Android platform. What I\'ve heard is that theres an API for audio called OpenSL. Is there any re
I\'ve been trying to look into using the OpenSL ES library that is available for doing native audio with android 2.3, but it appears that the header files and the 600 page pdf of the spec are the only
Android开发者_如何学Go is supposed to support 3D audio via the OpenSL es API which is accesible via the NDK. That more or less works, I managed it to play sound via a created player and an output mix.
Is there a way to remove a dom element from the document, but save it as a variable? I\'m guessing I have to save the clone as a var, and then remove the original?