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just had a simple question about opengl es that I couldn\'t find the answer to. So I am trying to display simple meshes made in blender using oolong3D\'s blenderparse example, but when I import the te
When and how should I use <resource-bundle> and <message-bundle> 开发者_开发百科tags for localization in faces-config.xml? The differences between those two are not very clear to me.<me