I\'ve spent a couple weeks on this issue and can\'t seem to find a proper solution and need some advice.
I\'ve recently began putting together an OpenGL ES 1.1/2.0 2D pipeline from the ground up (iPhone only). This pipeline is intended to be used by engineers with no 3D math experience.
I have been trying to understand these 2 lines of code SensorManager.getRotationMatrix(RTmp, I, grav, mag);
I have a MovieClip symbol created with flash in a fla file library. There is a textfield in frame one of this movieclip\'s timeline . There is another frame in the movieclip timeline. There is a custo