I have 6 textures I would like to load on 6 different faces of a cube. I\'m trying to make a new texture by using GLGE.TextureCube();. And then I load all six images to the faces the supposedly should
I\'m keen on webgl and GLGE framework. I can\'t make my cube drop shadow onto a plane. I\'ve copied the definition of light from GLGE shadow demo and I sti开发者_JAVA技巧ll don\'t see shadows.
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