Hey guys, I just finished my app with Corona SDK and thought I\'d try to make my first game. As my first app was learning about the accelerometer I thought my game should be with that too.
I have successfully installed: 1) IntelliJ IDEA 10.0.3 with Lua Plugin 2) Corona SDK 3) Corona API for IntelliJ
How is it possible to accommodate lower resolutions from Corona but primarily target high resolution devices?
I just started learning iphone development and after a friend recommended Corona SDK for the ease of use I finally decided to try it out.
I want to add buttons in which untill i stop pressing them it will continuously do its functionality.
I\'ve got a question about layering images/buttons with Corona/Lua. If I create one button on开发者_如何转开发 top of another one and then click it, both buttons\' events are triggered. How do I preve
I\'m new to Corona and as a learning exercise I\'m creating a simple game of \"keepie uppie\" (http://en.wikipedia.org/wiki/Keepie_uppie) using the Corona SDK physics engine.
My Corona app correctly shows my PNG images when it\'s running in the Android simulator on PC. When I take the same code and compile on the Mac, my button 开发者_JAVA百科images work, but other PNGs do
I\'m working on an app in Lua + Corona. As a complete beginner, I\'ve managed to hack together a little script for a carousel, but now I\'ve got a question.
I\'m new to Lua, so (naturally) I got stuck at the first thing I tried to program. I\'m working with an example script provided with the Corona Developer package. Here\'s a simplified version of the f