UIView drawRect is jerky i.e., does not scroll smoothly across the screen. I have tried performing \'setNeedsDisplay\' at various intervals from 200-ms to 500-ms and nothing seems
My main view has several (perhaps many) polygonal active areas implemented as subviews. When the user touches the view, I want to identify if she hit one of those active areas.
I have a plist with the following format: And here\'s how I read it: NSString *errorDesc = nil; NSPropertyListFormat format;
I found a function to play sounds using toolbox, creds going to whomever created it: -(SystemSoundID) createSo开发者_高级运维undID: (NSString*)name {
I have a curve which is drawn by using Bezier curve. Now i am moving this particular object and placing it in another location. How can i get the new points for the curve of that object.
I am doing a game. it requires lots of images.When using the app in normal case it will be quite running fine. But when it rash then i get the error 24 - too many files open.
I am currently trying to stream a .mp4 file on an iPad using FlowPlayer.I cannot stream any mp4 video in flow player when I am using my iPad, but it works perfectly fine in the browser.If I reference
I am working on a small hobby app - which would show some charts, and would be accessible by people using their mobile devices. I come from a Microsoft development background- have used Telerik, Infra
I am creating an iPhone app where we want to use x.509 certificates for client authentication. The user can install their cert from an email... It shows up under Settings -> General -> Profiles...
I have been juggling for a while with UIScrollView now. What I am trying is to insert subv开发者_JAVA技巧iews into the scrollView based on various factors. Since I have scrollview to scroll only in ve