I\'ve written a small Scheme interpreter in an unholy mix of C/C++, but I have yet to implement proper tail calls.
we are developing a iOS app using Unity3D and we have run into the \"Ran out of trampolines type 2 error\" all the time. Since Unity doesn\'t allow us开发者_高级运维e to adjust the trampoline limit, s
If I understand correctly, scala.util.control.TailCalls can be used to avoid stack overflows for non-tail-recursive functions by using a trampoline. The example given in the API is straightforward:
I have a web application which runs on IIS 6.0 and it has a thread that runs on the applicaion开发者_StackOverflow startup. That thread will run continously after the application startup with a sleep