I am trying to create a 2D game that uses a canvas to draw bitmaps, with those bitmaps being objects in the game. Currently, I am having problems with moving an object back and forth across the screen
How can I change period of Timer at runtime? Timer timer = new Timer(); timer.scheduleAtFixedRate(new Timer开发者_高级运维Task() {
How to make Async task开发者_JS百科 execute repeatedly after some time interval just like Timer...Actually I am developing an application that will download automatically all the latest unread greetin
I need a timer for my program. I have written it and it works fine on PC in emulalator program (Android 1.5/2.2). But it doesn\'t work on the real device (And开发者_如何学编程roid 1.5). What am I doin
I want to have a single thread maintain responsibility for multiple tasks scheduled at different intervals. I want to add and remove tasks from the scheduler. Are there any libraries that can help me
I have to change background image at every 30 seconds but i am not getting proper result I have tried with thread and TimerTask. but no wor开发者_高级运维k.
How do I change the interval in System.Threading.Timer from the callback function of this timer? Is this correct?
I\'m trying to perform a task (ie. load data from a text file) asynchronously and repeatedly at specified times (ie. every few seconds, though this rate may change at runtime).
I am using the TimerTask in my app to update the current GPS to the server. I have extended the TimerTask and override the run method to do so. I have a stoptimer button in screen that should stop the
I have to call a Async Task with listener from the TimerTask eack 1.5 seconds.When I tried to do that I\'m getting an exception \"java.lang.RuntimeException: Can\'t create handler inside thread that h