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I am messing around with socket.io and node.js, and was wondering how to accomplish the following: I have a simple form that sends a text string to the server, and the server sends it back, and it get
I\'m building a system on Nodejs & Socket.io providing real time events to clients (inc. mobile).
on the server开发者_如何学Python side i got socket.on(\'chat\', function (data) { io.sockets.socket(data.clientid).emit(\'chat\', {
I\'m running a node.js server on cygwin and I\'d like to se开发者_开发问答e how much memory is used by that node.js process.How do I do that? Task Manager I think only shows the cywin console memory?
When I start my node.js server and client gets connected, I am able to send a request from client (socket.emit) and get a response (socket.on(\'rentsAround\'....)). But when I connect 2nd time onwards
Say I have io.sockets.some_custom_function = function () { console.log(\'blah\'); } //Above doesn\'t work
I have two machines on the same network say at 192.168.1.2 and 192.168.1.3. 192.168.1.2 = server/dev pc
I\'m using backbone.js with websockets and sending data to the server based on events. Is it possible to design/rewrite Backbone.sync to transport model changes to the server in a normalized way?
I have the following code in an HTML file: socket.on(\'message\',function(data) { console.log(\'Received a message from the server!\',data);