I am creating android application with 3D OpenGL ES view which will consist from 3D models imported from wavefront obj files.
and this time i have loaded a model successfully! yay!! but theres a slight problem, one that i had with another obj loader...
I understand the math in flipping vertex coordinates in a .obj vertices array to get the开发者_如何转开发 mirrored coordinate across a plane/axis. But, how do you populate the vertices array for an ac
I\'m developing an Android application with OpenGL ES 2.0. I want to load an export made with Blender 2.49b in Wavefront OBJ format. I have identified verxtex position, normal and texture.
is there a Java library in existence for creating .obj files. There are many for loading .obj files for use with APIs like JOGL but I can\'t find anything to开发者_StackOverflow中文版 do with creating
Back with my daily silly question. Today I\'m trying to put a struct in an NSArray. Alright, that\'s easy, wrap it in a NSData. If you know me, you know you\'re about to see code. In this example, I\'
I\'m writing a Wavefront object loader for work because I don\'t feel comfortable using code I don\'t understand in professional projects. After the obvious first step, sorting out which parts are whi
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