Alright what I noticed is that when I am developing against iOS 4.3, and I set my deployment target as iOS 4.1, I DO NOT get any kind of warning from the IDE about calls which are not supported in the
We\'re inthe process of submitting our first iOS game to our publisher. We got a bug back from their QA department that basically states that when attempting to install our game (deployment target: 4.
If I use blocks in my code and set the iOS Deployment Target to less than iOS 4.0, will the app still work 开发者_如何学Pythonon devices that are running an iOS less than 4.0?
I have a project for the iPhone, and I\'m using an iPad to test it out on. My iPad is running 3.2. The project has a Base SDK of 4.2 and a Deployment target of 3.2. However, when I try to install it
Want to make sure I got that right: Base SDK = What you\'re building against. If it\'s set to 4.1, then you build against the 4.1 SDK.
This is the configuration: Windows 7 Home Premium, XAMPP 1.7.3 (Apac开发者_JAVA百科he 2.2.14 , PHP 5.3.1), Firefox 3.6