目录1、三大组件1.1 Channel & Buffer1.2 Selector2、ByteBuffer2.1 ByteBuffer 正确使用姿势2.2 ByteBuffer 结构2.3 ByteBuffer 常见方法2.4 Scattering Reads2.5 Gathering Writes2.6 黏包半包现象1、三大组件
In XAML (Root is a UserControl), I have defined a grid with two columns. In a ViewModel layer, I have defined a property as UserControl.