I want something like this mentioned in the abov开发者_JAVA百科e link but preferably in AS2 as I dont understand AS3.
I\'m trying to write an authoring tool for Maya where one of the criterion i have to satisfy is maintain length of a NURBS curve. The authoring tool provides the user the control to edit a NURBS curve
I\'ve noticed that 3D engines tend to have more difficulty rendering curved lines (as in, it takes longer).Why does it use straight lines?
For my course project I need some control for building three-dimensional curves & plots graphs. I\'ve s开发者_C百科earhed the web, but i was not able to find the needed library.
I was wondering what would be the best and less complicated way of drawing a bezier curve in c++ with a set of points (roughly 100+ points) that are store开发者_开发技巧d inside a vector
Pretty much the title explains what I try to achieve. Having a set 开发者_如何学编程of points in two dimensions, I want to create somehow the curve tha passes from all these points.
I want to create Yield curves using adobe flex. pls, any one have an Idea开发者_运维百科 how to create yield curves in a chart using flex...if you have data you should use something like this:
I have an equ开发者_高级运维ation for a parabolic curve intersecting a specified point, in my case where the user clicked on a graph.
I have a interface member like this. AppInterface.cs ObjLocation[] ArrayLocations { get; } App.cs public ObjLocation[] ArrayLocations