I am making a top-down shooter that makes extensive use of TMX maps created with the \"Tiled\" application.Within my TMX map, I have a \"Background\" layer with floor tiles, which appears beneath my c
I been working with AndEngine and got the maps the test maps to load correctly, yet when i try to load the map i created with the same textures the map loads but then i get a AndroidRuntime error
I\'m trying to write a .tmx loader that will load the Tiled map data directly into my game. I\'ve already written the Base64 decoder and decoded the string.
I tried to load a .tmx (Tile Map Editor) file into my project but I\'m getting this error: Cannot autodetect which importer to use for \"Level1.tmx\" There are no importers which handle this file ty
I\'m trying to implement TMX files in Android and I was hoping someone could help. Based on the TMX guide, in order to get the GID\'s I have to
I get [Informix][Informix ODBC Driver][Informix]开发者_如何转开发A syntax error has occurred when running the query below. When I remove the double apostrophes the query executes successfully. Everyth