Is there any point in using multiple render targets? Couldn\'t one just draw to one render target and store that in a texture before clearing the target and us开发者_JAVA百科ing it again?The key thing
I want to port my movie rendering software from DirectDraw to Direct2D. Because of compatibility issues, GDI rendering needs to be done on top of the image. To optimize performance I want to implement
I\'m attempting to change RenderTargets at runtime, so I can draw some elements at runtime, manipulate them and then finally draw the texture to the screen. Problem is, the screen turns purple if I ch
I have a collection of dynamic libraries that I want to link to in /usr/local/lib, how can I do this using gcc without setting my LD_LIBRARY_PATH (i have heard it is bad to do t开发者_StackOverflowhis