I\'m building this app for Mac OS X v10.6 I\'m building a text-based adventure and I\'ve created a very simple natural language parser that can process the commands that the user types. So far it wor
I\'m trying to create a text-based game for class and i\'m stuck on trying to get my main class, GCPUAPP, to read from my Artifact class.
I\'m going through Casting SPELs in Lisp and this is the proposed solution to handling picking up objects:
Okay, I have a goal right now to make a basic text adventure. To do this, however, I would need/want to have a switch statement t开发者_开发问答hat can do the following:
EDIT: If you can\'t be bothered to read this mammoth question, I\'ve put a summary at the bottom. I\'m currently working on a sort of \"framework\" for a text adventure I am going to make in C#, as a
I\'ve been learning C# over the summer and now feel like making a small project out of what I\'ve done so far. I\'ve decided on a sort of text based adventure game.
I am converting a number to binary and have to use putchar to output each number. The problem i开发者_运维百科s that I am getting the order in reverse.