The desire have 480 x 800 pixels, 3.7 inches and the HD have 480 x 800 pixels, 4.3 inches screen specification.
I am creating a simple game in android so I can create something and learn how to program in Android (I\'m a noob).
I have a problem with supporting different screen sizes. My application has different drawables for mdpi (320x480), hdpi (480x800) or ldpi (240x432). I also have different layout for small, normal-not
Everything is working fine with my Android project with the standard layout, however whenever I add a new layout-xxx subdirectory, say layout-large, and copy an XML file to it to be my baseline for th
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I ne开发者_C百科ed to know the screen sizes of android devices to support multiple screen sizes application.Look at this table: http://developer.android.com/guide/practices/screens_support.html#testin
I am creating a native android app targeting all android devices. I have confused about scalability of UI based on screen size. kindly suggest what are the screen sizes I need to consider while develo
I have a long text so I\'ve decided to divide it into pages, and I put aso each swipe scrolls to the next page.. The way I did it was:
I am almost finished (finally!) with my android application. I need to test it on a \"large\" screen size. What can I set the AVD on to make it a \"large\" 开发者_StackOverflow中文版screen?To add to v
I have been messing around with androids UI in eclipse and have been having trouble figuring out why my graphical layout does not reflect my actual program when launched to the device.The actual progr