Has anyone got the openvg example (star.exe) running on a wince target successfully? I’ve tried it but failed – nothing was painted on screen except for an empty window. Below is what I’ve done for
How to scale image (Bitmap/EncodedImage) efficiently in Blackberry (using OpenVG/OpenGL if hardware acceleration supported). Can something like VGField/GLField be used to achieve that?
I\'ve noticed that the OpenVG transformation matrix is ignored by the text rendering routine at all and I cannot control the text position with it manually with VG_GLYPH_ORIGIN parameter.
I thought this should be easy, but... geesh! A vendor gave me a fairly simple demo program meant to showcase some trivial icon animations.The target platform is an embedded system (MX51) with accelera
Is OpenVG supported by nVidia, AMD and Intel in their drivers? Will it be supported in fut开发者_Python百科ure? I\'m really interested in some sort of HW-accelerated text and SVG rendering.
I\'m using an AVAudioPlayer to play a mono AIFF file from my app\'s Documents directory. On the simulator, [player play] returns YES and I hear the file playing. On the device the play method returns